Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Summoner's Rift · 556 days ago
3 / 8 / 1
K / D / A
40%
Kill participation
815.5
Damage / min
13,187g
563.5 gold / min
13
7 placed · 1 cleared
170
7.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoipolloi#0885
Gwen · Top
2 / 10 / 1
30% KP
12,545
21.5% share
12,381g
153 CS · 6.5/m
uwakutibiru#224
Nocturne · Jungle
2 / 6 / 0
20% KP
3,211
5.5% share
12,279g
119 CS · 5.1/m
千葉科学大学電競#JP1
Yone · Mid
3 / 8 / 1
40% KP
19,082
32.7% share
13,187g
170 CS · 7.3/m
Jackson#0009
Miss Fortune · ADC
2 / 6 / 3
50% KP
15,350
26.3% share
12,803g
209 CS · 8.9/m
ホシノハルシ#JP1
Alistar · Support
1 / 5 / 4
50% KP
8,216
14.1% share
12,051g
26 CS · 1.1/m
Red side
Victory牛乳シシャモ#JP1
Garen · Top
9 / 1 / 7
45.7% KP
26,155
27.5% share
16,621g
167 CS · 7.1/m
ノーザンスターTwitch#TTV
Vi · Jungle
13 / 3 / 6
54.3% KP
19,972
21% share
16,658g
150 CS · 6.4/m
さくはな#3987
Cho'Gath · Mid
11 / 1 / 8
54.3% KP
26,913
28.3% share
16,244g
173 CS · 7.4/m
gazira#JP1
Jinx · ADC
2 / 3 / 8
28.6% KP
13,395
14.1% share
14,215g
157 CS · 6.7/m
CaramelMacchiato#JP1
Bard · Support
0 / 2 / 18
51.4% KP
8,619
9.1% share
13,124g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
