Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 99 days ago
8 / 3 / 11
K / D / A
59.4%
Kill participation
925.1
Damage / min
12,851g
506.9 gold / min
22
5 placed · 1 cleared
201
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeu#6004
Yorick · Top
4 / 3 / 0
25% KP
11,477
18.7% share
10,565g
169 CS · 6.7/m
Ayoage#ひかり
Hecarim · Jungle
3 / 9 / 5
50% KP
6,775
11% share
9,122g
161 CS · 6.4/m
mela#緑黄色
Viktor · Mid
4 / 9 / 5
56.3% KP
21,080
34.4% share
8,451g
179 CS · 7.1/m
My Melody#겨 울
Veigar · ADC
5 / 5 / 3
50% KP
16,794
27.4% share
12,011g
229 CS · 9/m
もゆのあめ#JP0
Alistar · Support
0 / 6 / 10
62.5% KP
5,229
8.5% share
6,265g
22 CS · 0.9/m
Red side
Victoryfeyny#JP1
Ambessa · Top
2 / 0 / 3
15.6% KP
14,131
14.9% share
11,052g
245 CS · 9.7/m
千葉科学大学電競#JP1
Kayn · Jungle
8 / 3 / 11
59.4% KP
23,452
24.7% share
12,851g
201 CS · 7.9/m
うぃーっすどうもキヨでーす#TOP4
Riven · Mid
15 / 2 / 5
62.5% KP
27,650
29.2% share
17,107g
235 CS · 9.3/m
IIlllIllIIl#JPIl
Xerath · ADC
5 / 4 / 9
43.8% KP
18,144
19.1% share
11,284g
184 CS · 7.3/m
Master Bruno#JP1
Annie · Support
2 / 7 / 8
31.3% KP
11,411
12% share
8,205g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
