Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 96 days ago
17 / 3 / 11
K / D / A
52.8%
Kill participation
1,371.4
Damage / min
16,384g
542.5 gold / min
38
6 placed · 6 cleared
221
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatそりゃがどぅ#JP1
Darius · Top
4 / 6 / 6
38.5% KP
20,912
17.6% share
12,327g
234 CS · 7.7/m
脱北者#東北人
Lee Sin · Jungle
9 / 9 / 5
53.8% KP
19,788
16.6% share
14,502g
183 CS · 6.1/m
ダッシュ東野MK2#JP1
Vel'Koz · Mid
5 / 9 / 5
38.5% KP
29,152
24.5% share
12,059g
239 CS · 7.9/m
能ある鷹は爪を隠す#4763
Ezreal · ADC
5 / 12 / 8
50% KP
32,113
27% share
13,619g
221 CS · 7.3/m
im in a dream#JP1
Karma · Support
3 / 17 / 6
34.6% KP
17,148
14.4% share
9,355g
33 CS · 1.1/m
Red side
Victory我不知為何 ł#0521
K'Sante · Top
2 / 7 / 1
5.7% KP
10,499
7.8% share
11,852g
226 CS · 7.5/m
千葉科学大学電競#JP1
Kayn · Jungle
17 / 3 / 11
52.8% KP
41,417
30.6% share
16,384g
221 CS · 7.3/m
点描の唄#444
Qiyana · Mid
23 / 4 / 5
52.8% KP
51,637
38.2% share
18,555g
229 CS · 7.6/m
かわいい大地くん#SWAIN
Jhin · ADC
11 / 6 / 7
34% KP
24,551
18.1% share
15,318g
221 CS · 7.3/m
Muguet#mist
Lulu · Support
0 / 6 / 26
49.1% KP
7,238
5.3% share
9,236g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
