Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 95 days ago
6 / 9 / 19
K / D / A
58.1%
Kill participation
506
Damage / min
10,521g
344 gold / min
93
34 placed · 9 cleared
36
1.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatしーびーあーるRR#819
Darius · Top
7 / 7 / 8
34.9% KP
28,895
22.2% share
13,321g
215 CS · 7/m
Reflections#ebicy
Kayn · Jungle
3 / 9 / 6
20.9% KP
18,382
14.1% share
11,767g
213 CS · 7/m
Ricardo#0520
Vladimir · Mid
13 / 6 / 2
34.9% KP
35,200
27.1% share
14,134g
224 CS · 7.3/m
ほりけん#JP1
Senna · ADC
14 / 9 / 12
60.5% KP
32,176
24.7% share
15,452g
187 CS · 6.1/m
千葉科学大学電競#JP1
Leona · Support
6 / 9 / 19
58.1% KP
15,476
11.9% share
10,521g
36 CS · 1.2/m
Red side
VictoryUvi 兼职大师#vid
Renekton · Top
1 / 8 / 11
30% KP
15,769
9.5% share
10,331g
188 CS · 6.1/m
Faxv561#JP1
Sylas · Jungle
14 / 7 / 15
72.5% KP
40,697
24.5% share
15,763g
177 CS · 5.8/m
火影になるために#jp2
Zed · Mid
10 / 5 / 13
57.5% KP
46,677
28.1% share
17,251g
246 CS · 8/m
Auster778#JP1
Tristana · ADC
12 / 9 / 9
52.5% KP
38,538
23.2% share
19,436g
232 CS · 7.6/m
syr#end
Xerath · Support
3 / 14 / 20
57.5% KP
24,199
14.6% share
10,131g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
