Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 95 days ago
12 / 7 / 5
K / D / A
58.6%
Kill participation
882.7
Damage / min
13,223g
474.2 gold / min
31
6 placed · 3 cleared
160
5.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat世界一カサいい私#ぶちゅ
K'Sante · Top
2 / 8 / 4
20.7% KP
10,883
10.7% share
7,402g
134 CS · 4.8/m
千葉科学大学電競#JP1
Viego · Jungle
12 / 7 / 5
58.6% KP
24,613
24.1% share
13,223g
160 CS · 5.7/m
PARLIAMENT#JP1
LeBlanc · Mid
6 / 9 / 5
37.9% KP
20,403
20% share
10,352g
164 CS · 5.9/m
unein#JP1
Ziggs · ADC
6 / 5 / 10
55.2% KP
31,916
31.3% share
13,643g
253 CS · 9.1/m
Hide in river#123
Ambessa · Support
3 / 9 / 6
31% KP
14,245
14% share
9,036g
74 CS · 2.7/m
Red side
VictoryAmanda Francis#5941
Vayne · Top
4 / 6 / 5
23.7% KP
17,606
17.9% share
11,110g
186 CS · 6.7/m
Kuro#3149
Kayn · Jungle
7 / 3 / 13
52.6% KP
18,532
18.8% share
14,290g
200 CS · 7.2/m
春 姫#JP1
Twisted Fate · Mid
12 / 4 / 10
57.9% KP
28,069
28.5% share
17,057g
251 CS · 9/m
Blender#Blend
Jinx · ADC
4 / 10 / 13
44.7% KP
17,447
17.7% share
13,817g
224 CS · 8/m
uzume51#JP1
Jarvan IV · Support
11 / 6 / 14
65.8% KP
16,898
17.1% share
11,482g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
