Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 94 days ago
15 / 6 / 9
K / D / A
50%
Kill participation
1,504.8
Damage / min
14,915g
598.2 gold / min
22
4 placed · 7 cleared
160
6.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
6 / 12 / 4
33.3% KP
16,802
19.3% share
11,236g
208 CS · 8.3/m
Wsavh#JP1
Sejuani · Jungle
3 / 8 / 11
46.7% KP
15,869
18.2% share
9,719g
127 CS · 5.1/m
noaaa327#卡特剑圣
Katarina · Mid
9 / 8 / 0
30% KP
17,921
20.6% share
12,260g
181 CS · 7.3/m
レ ゼ#ぎ み
Sylas · ADC
7 / 11 / 12
63.3% KP
26,688
30.6% share
13,377g
175 CS · 7/m
MAYHEMKING#CARRY
Nautilus · Support
5 / 10 / 14
63.3% KP
9,852
11.3% share
8,895g
20 CS · 0.8/m
Red side
VictoryLORD MASTER KING#Azhy
Irelia · Top
16 / 5 / 8
50% KP
29,204
22.3% share
15,447g
206 CS · 8.3/m
千葉科学大学電競#JP1
Kayn · Jungle
15 / 6 / 9
50% KP
37,519
28.6% share
14,915g
160 CS · 6.4/m
HebiHebi#KR C1
Yone · Mid
6 / 7 / 3
18.8% KP
21,641
16.5% share
12,394g
244 CS · 9.8/m
Mokurooo#NKG
Ziggs · ADC
10 / 6 / 14
50% KP
28,807
22% share
16,261g
203 CS · 8.1/m
woossub#woo
Annie · Support
1 / 6 / 24
52.1% KP
13,997
10.7% share
9,125g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
