Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 94 days ago
12 / 4 / 18
K / D / A
76.9%
Kill participation
1,504.2
Damage / min
19,851g
559.7 gold / min
39
6 placed · 5 cleared
307
8.7 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerle#2201
Ambessa · Top
4 / 7 / 2
27.3% KP
30,127
21.2% share
14,042g
282 CS · 8/m
宋思明#1999
Lee Sin · Jungle
6 / 11 / 6
54.5% KP
20,820
14.6% share
14,496g
189 CS · 5.3/m
独断万古荒天帝#JPD
Kassadin · Mid
6 / 7 / 6
54.5% KP
41,707
29.3% share
15,189g
287 CS · 8.1/m
Katze on bush#JP1
Viktor · ADC
5 / 9 / 3
36.4% KP
38,413
27% share
14,522g
238 CS · 6.7/m
60Hz#ggg
Seraphine · Support
1 / 5 / 10
50% KP
11,116
7.8% share
9,505g
37 CS · 1/m
Red side
VictoryHanabi333#9997
Vladimir · Top
4 / 4 / 4
20.5% KP
22,180
17% share
15,912g
318 CS · 9/m
千葉科学大学電競#JP1
Kayn · Jungle
12 / 4 / 18
76.9% KP
53,349
40.9% share
19,851g
307 CS · 8.7/m
RCK Razer#glhf
Akali · Mid
13 / 5 / 6
48.7% KP
29,306
22.5% share
15,432g
256 CS · 7.2/m
idenity#1023
Aphelios · ADC
7 / 6 / 12
48.7% KP
17,817
13.6% share
16,945g
240 CS · 6.8/m
けんちゃんぐ#5978
Thresh · Support
3 / 3 / 22
64.1% KP
7,877
6% share
11,094g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
