Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 94 days ago
13 / 7 / 7
K / D / A
48.8%
Kill participation
1,152.3
Damage / min
17,321g
534.3 gold / min
29
5 placed · 3 cleared
252
7.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbzz bzz im a bee#JP12
Fiora · Top
5 / 11 / 1
17.1% KP
24,766
23.4% share
14,179g
267 CS · 8.2/m
Iguazu#JP1
Naafiri · Jungle
4 / 9 / 5
25.7% KP
15,718
14.9% share
11,942g
187 CS · 5.8/m
karupisu3434#JP1
Syndra · Mid
12 / 8 / 1
37.1% KP
27,104
25.6% share
15,941g
222 CS · 6.8/m
眠い琉さんOuO#0515
Senna · ADC
7 / 9 / 15
62.9% KP
15,963
15.1% share
15,674g
193 CS · 6/m
IQ30monkey50y#JPN
Pantheon · Support
7 / 5 / 12
54.3% KP
22,216
21% share
11,162g
34 CS · 1/m
Red side
Victory止まり木のぴよ#piyo
Yone · Top
10 / 5 / 8
43.9% KP
32,447
23.1% share
18,373g
305 CS · 9.4/m
千葉科学大学電競#JP1
Kayn · Jungle
13 / 7 / 7
48.8% KP
37,353
26.6% share
17,321g
252 CS · 7.8/m
AliceClare#JP1
Kog'Maw · Mid
7 / 7 / 6
31.7% KP
32,170
22.9% share
14,577g
274 CS · 8.5/m
스파도파#4701
Twitch · ADC
9 / 9 / 7
39% KP
25,826
18.4% share
13,876g
189 CS · 5.8/m
にょほほ#2701
Neeko · Support
2 / 7 / 10
29.3% KP
12,482
8.9% share
9,265g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
