Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 94 days ago
10 / 3 / 11
K / D / A
52.5%
Kill participation
1,084.8
Damage / min
15,681g
529.2 gold / min
41
6 placed · 5 cleared
240
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatもゆのあめ#JP0
Renekton · Top
2 / 5 / 4
31.6% KP
14,493
17.1% share
10,416g
218 CS · 7.4/m
No smite#0606
Jayce · Jungle
11 / 9 / 2
68.4% KP
30,361
35.7% share
15,809g
183 CS · 6.2/m
Ahoy#730
Hwei · Mid
0 / 7 / 7
36.8% KP
13,546
15.9% share
9,491g
223 CS · 7.5/m
senzawa#JP1
Karthus · ADC
6 / 9 / 1
36.8% KP
20,537
24.2% share
11,853g
235 CS · 7.9/m
motimotimen#JP1
Rakan · Support
0 / 10 / 9
47.4% KP
6,051
7.1% share
7,606g
32 CS · 1.1/m
Red side
VictoryJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
2 / 8 / 4
15% KP
14,874
11.3% share
11,672g
224 CS · 7.6/m
千葉科学大学電競#JP1
Kayn · Jungle
10 / 3 / 11
52.5% KP
32,145
24.4% share
15,681g
240 CS · 8.1/m
腑抜け野郎#444
Orianna · Mid
7 / 1 / 10
42.5% KP
24,596
18.7% share
13,935g
257 CS · 8.7/m
2000y#JP1
Xerath · ADC
15 / 0 / 13
70% KP
50,410
38.3% share
19,564g
276 CS · 9.3/m
ピンクのバラ#2581
Pyke · Support
6 / 7 / 10
40% KP
9,701
7.4% share
11,044g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
