Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 94 days ago
1 / 6 / 2
K / D / A
11.5%
Kill participation
492.5
Damage / min
8,251g
357.7 gold / min
21
6 placed · 3 cleared
169
7.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat千葉科学大学電競#JP1
Dr. Mundo · Top
1 / 6 / 2
11.5% KP
11,361
15.4% share
8,251g
169 CS · 7.3/m
Leslie vast#1111
Nocturne · Jungle
10 / 9 / 2
46.2% KP
19,318
26.1% share
12,862g
142 CS · 6.2/m
尾中板井#JP1
Sylas · Mid
8 / 10 / 6
53.8% KP
20,186
27.3% share
9,838g
141 CS · 6.1/m
Khalinkaa#1800
Draven · ADC
3 / 13 / 7
38.5% KP
15,071
20.4% share
9,606g
153 CS · 6.6/m
lockskey#JP1
Nautilus · Support
4 / 11 / 10
53.8% KP
8,033
10.9% share
7,433g
18 CS · 0.8/m
Red side
Victorymotimotimen#JP1
Akshan · Top
8 / 1 / 9
34.7% KP
30,388
23% share
12,224g
211 CS · 9.1/m
No smite#0606
Naafiri · Jungle
12 / 4 / 14
53.1% KP
26,634
20.2% share
12,822g
166 CS · 7.2/m
Lemon#72898
Malzahar · Mid
5 / 8 / 15
40.8% KP
22,816
17.3% share
9,903g
144 CS · 6.2/m
くむお#JP1
Ezreal · ADC
18 / 5 / 13
63.3% KP
40,570
30.7% share
14,981g
171 CS · 7.4/m
しーらん#JP1
Lux · Support
6 / 8 / 24
61.2% KP
11,668
8.8% share
9,361g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
