Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 94 days ago
11 / 13 / 7
K / D / A
51.4%
Kill participation
1,128.5
Damage / min
16,407g
452.8 gold / min
23
5 placed · 1 cleared
221
6.1 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJPKRスタンミスペシャル7se#C1npo
Vayne · Top
6 / 9 / 3
25.7% KP
33,456
22.3% share
16,523g
269 CS · 7.4/m
千葉科学大学電競#JP1
Kayn · Jungle
11 / 13 / 7
51.4% KP
40,890
27.3% share
16,407g
221 CS · 6.1/m
singingpayphone#lmao
Katarina · Mid
8 / 9 / 7
42.9% KP
21,820
14.5% share
13,463g
207 CS · 5.7/m
いしぺち#2525
Ezreal · ADC
8 / 9 / 7
42.9% KP
41,534
27.7% share
18,244g
306 CS · 8.4/m
Bon Jovi#1983
Leona · Support
2 / 9 / 11
37.1% KP
12,309
8.2% share
9,585g
33 CS · 0.9/m
Red side
Victoryenjoy U#cool
Gangplank · Top
7 / 2 / 13
40.8% KP
21,979
13.6% share
17,571g
320 CS · 8.8/m
けんとう かなみ#JP1
Gwen · Jungle
10 / 7 / 19
59.2% KP
41,070
25.4% share
17,539g
276 CS · 7.6/m
2000y#JP1
Vex · Mid
18 / 8 / 18
73.5% KP
44,897
27.7% share
17,480g
181 CS · 5/m
Happy Birthday#1012
Jhin · ADC
7 / 3 / 26
67.3% KP
34,386
21.2% share
21,726g
345 CS · 9.5/m
SymphonyNo9 in E#JP9
Xerath · Support
7 / 15 / 16
46.9% KP
19,623
12.1% share
12,139g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
