Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 94 days ago
15 / 2 / 6
K / D / A
55.3%
Kill participation
1,162.7
Damage / min
16,491g
574.9 gold / min
17
5 placed · 1 cleared
248
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatはころs#ダンボール
Sion · Top
1 / 5 / 3
17.4% KP
26,523
22.1% share
9,217g
193 CS · 6.7/m
姫林檎#ひとみ
Lee Sin · Jungle
7 / 10 / 3
43.5% KP
20,267
16.9% share
12,231g
148 CS · 5.2/m
thundercrest#00016
Kog'Maw · Mid
5 / 8 / 5
43.5% KP
26,834
22.3% share
11,599g
226 CS · 7.9/m
Happy Birthday#1012
Ezreal · ADC
10 / 8 / 5
65.2% KP
38,698
32.2% share
16,454g
263 CS · 9.2/m
Mes#0903
Lulu · Support
0 / 7 / 17
73.9% KP
7,950
6.6% share
8,167g
17 CS · 0.6/m
Red side
Victoryいしぺち#2525
Nasus · Top
3 / 3 / 1
10.5% KP
22,274
17.7% share
11,583g
242 CS · 8.4/m
千葉科学大学電競#JP1
Kayn · Jungle
15 / 2 / 6
55.3% KP
33,349
26.4% share
16,491g
248 CS · 8.6/m
くっすん#JP1
Malzahar · Mid
3 / 4 / 4
18.4% KP
16,269
12.9% share
11,915g
228 CS · 7.9/m
Lucian Sp#SKR
Samira · ADC
14 / 8 / 7
55.3% KP
42,189
33.4% share
17,428g
206 CS · 7.2/m
Bon Jovi#1983
Rell · Support
3 / 6 / 23
68.4% KP
12,046
9.6% share
10,113g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
