Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 93 days ago
14 / 5 / 15
K / D / A
58%
Kill participation
1,416.2
Damage / min
19,579g
558.3 gold / min
29
6 placed · 3 cleared
309
8.8 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryてんこしぶきfan#いなり
Darius · Top
8 / 4 / 3
22% KP
26,177
14.8% share
15,342g
277 CS · 7.9/m
千葉科学大学電競#JP1
Kayn · Jungle
14 / 5 / 15
58% KP
49,660
28% share
19,579g
309 CS · 8.8/m
IQ30monkey50y#JPN
Ezreal · Mid
12 / 7 / 19
62% KP
60,640
34.2% share
16,100g
216 CS · 6.2/m
くりす#JP1
Sion · ADC
5 / 8 / 12
34% KP
19,079
10.8% share
15,222g
214 CS · 6.1/m
牛乳パック#JP1
Locke · Support
11 / 11 / 8
38% KP
21,902
12.3% share
12,194g
64 CS · 1.8/m
Red side
Defeatsingingpayphone#lmao
Vayne · Top
1 / 10 / 3
11.4% KP
21,371
13.2% share
9,754g
185 CS · 5.3/m
flash#43960
Lee Sin · Jungle
2 / 14 / 12
40% KP
11,555
7.2% share
10,559g
129 CS · 3.7/m
look#kr2
Galio · Mid
5 / 6 / 14
54.3% KP
34,613
21.4% share
13,440g
271 CS · 7.7/m
john#hiiii
Kai'Sa · ADC
14 / 8 / 10
68.6% KP
50,863
31.5% share
21,950g
297 CS · 8.5/m
Totocarry#013
Camille · Support
13 / 12 / 16
82.9% KP
43,093
26.7% share
16,193g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
