Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 93 days ago
17 / 4 / 9
K / D / A
63.4%
Kill participation
1,175.1
Damage / min
17,561g
571.4 gold / min
27
5 placed · 2 cleared
237
7.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory大航海時代#大航海時代
Yone · Top
11 / 7 / 9
48.8% KP
26,850
21.8% share
15,333g
254 CS · 8.3/m
千葉科学大学電競#JP1
Kayn · Jungle
17 / 4 / 9
63.4% KP
36,115
29.3% share
17,561g
237 CS · 7.7/m
神戸大学#kobe
Diana · Mid
6 / 5 / 7
31.7% KP
20,911
17% share
15,023g
265 CS · 8.6/m
Minor#4396
Ziggs · ADC
2 / 2 / 11
31.7% KP
18,481
15% share
13,728g
276 CS · 9/m
しょぼちゃんJP#7707
Vel'Koz · Support
5 / 3 / 13
43.9% KP
20,924
17% share
10,638g
34 CS · 1.1/m
Red side
Defeatold stone#1000
Riven · Top
7 / 11 / 4
52.4% KP
24,251
33.4% share
14,909g
233 CS · 7.6/m
IF SIX WAS NINE#十十十
Hecarim · Jungle
8 / 7 / 2
47.6% KP
13,344
18.4% share
14,294g
218 CS · 7.1/m
Aster Miya#1101
Ahri · Mid
5 / 8 / 5
47.6% KP
20,566
28.4% share
12,751g
205 CS · 6.7/m
ぽむ太#pon
Sivir · ADC
0 / 10 / 8
38.1% KP
10,052
13.9% share
12,141g
230 CS · 7.5/m
Sipher#1905
Soraka · Support
1 / 5 / 8
42.9% KP
4,304
5.9% share
8,154g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
