Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 92 days ago
10 / 5 / 7
K / D / A
53.1%
Kill participation
747.9
Damage / min
14,998g
522.9 gold / min
25
6 placed · 3 cleared
199
6.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat幻滅の悲哀#613
Irelia · Top
4 / 8 / 3
25% KP
17,938
18.1% share
11,295g
226 CS · 7.9/m
Philia#sama
Talon · Jungle
10 / 6 / 6
57.1% KP
25,723
25.9% share
15,266g
246 CS · 8.6/m
gwgjh#W010
Locke · Mid
5 / 5 / 4
32.1% KP
15,014
15.1% share
11,007g
211 CS · 7.4/m
Happy Birthday#1012
Jhin · ADC
5 / 6 / 7
42.9% KP
22,871
23% share
13,246g
241 CS · 8.4/m
たけのこの里#1981
LeBlanc · Support
4 / 7 / 14
64.3% KP
17,698
17.8% share
9,783g
32 CS · 1.1/m
Red side
Victory鉄砲玉#JP1
Akali · Top
8 / 4 / 5
40.6% KP
28,625
24.5% share
13,368g
218 CS · 7.6/m
千葉科学大学電競#JP1
Kayn · Jungle
10 / 5 / 7
53.1% KP
21,453
18.3% share
14,998g
199 CS · 6.9/m
immkls#JP1
Aatrox · Mid
4 / 7 / 7
34.4% KP
21,544
18.4% share
12,363g
219 CS · 7.6/m
Jubilant veil#JP2
Yunara · ADC
8 / 6 / 7
46.9% KP
35,904
30.7% share
18,225g
297 CS · 10.4/m
Kaisa JG main#533
Thresh · Support
2 / 6 / 17
59.4% KP
9,455
8.1% share
9,549g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
