Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
7 / 7 / 10
K / D / A
45.9%
Kill participation
667.4
Damage / min
13,305g
461.4 gold / min
24
6 placed · 2 cleared
202
7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoMETIK#鈴木羽那P
Ambessa · Top
3 / 8 / 4
22.6% KP
18,393
16.2% share
9,516g
161 CS · 5.6/m
Philia#sama
Qiyana · Jungle
8 / 7 / 8
51.6% KP
19,179
16.9% share
12,598g
211 CS · 7.3/m
immkls#JP1
Pantheon · Mid
6 / 10 / 2
25.8% KP
23,261
20.5% share
10,886g
212 CS · 7.4/m
Reshiram#0307
Ezreal · ADC
8 / 6 / 10
58.1% KP
31,706
27.9% share
13,071g
235 CS · 8.2/m
Yasuri#JP1
Mel · Support
6 / 6 / 8
45.2% KP
20,945
18.5% share
9,731g
59 CS · 2/m
Red side
Victory鉄砲玉#JP1
Mordekaiser · Top
22 / 1 / 5
73% KP
42,106
43.1% share
20,190g
230 CS · 8/m
千葉科学大学電競#JP1
Sylas · Jungle
7 / 7 / 10
45.9% KP
19,244
19.7% share
13,305g
202 CS · 7/m
Apocalys#JP1
Talon · Mid
8 / 6 / 4
32.4% KP
18,834
19.3% share
12,482g
200 CS · 6.9/m
Happy Birthday#1012
Jhin · ADC
0 / 9 / 11
29.7% KP
13,268
13.6% share
12,155g
214 CS · 7.4/m
Kaisa JG main#533
Thresh · Support
0 / 8 / 11
29.7% KP
4,142
4.2% share
7,730g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
