Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 92 days ago
11 / 10 / 7
K / D / A
72%
Kill participation
1,173.8
Damage / min
18,088g
516.1 gold / min
25
6 placed · 4 cleared
271
7.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJPKRスタンミスペシャル7se#C1npo
Yasuo · Top
3 / 7 / 4
28% KP
20,301
16.4% share
14,323g
318 CS · 9.1/m
千葉科学大学電競#JP1
Kayn · Jungle
11 / 10 / 7
72% KP
41,140
33.3% share
18,088g
271 CS · 7.7/m
あの驚愕女性噐研究所が帰ってきた#2nd
Katarina · Mid
5 / 13 / 5
40% KP
21,089
17.1% share
13,448g
229 CS · 6.5/m
Minor#4396
Ziggs · ADC
4 / 7 / 5
36% KP
22,792
18.4% share
14,218g
284 CS · 8.1/m
はろ美#JP1
Karma · Support
2 / 12 / 11
52% KP
18,314
14.8% share
10,568g
59 CS · 1.7/m
Red side
Victory亜希子#JP1
Singed · Top
4 / 2 / 14
36.7% KP
21,116
15.4% share
14,917g
267 CS · 7.6/m
Oppenhe1mer#bomb
Lillia · Jungle
10 / 2 / 14
49% KP
25,657
18.8% share
19,375g
296 CS · 8.4/m
Showmαker#JP1
Talon · Mid
22 / 7 / 12
69.4% KP
45,350
33.2% share
19,423g
251 CS · 7.2/m
ぺんぎまん#JP1
Xerath · ADC
6 / 6 / 13
38.8% KP
30,115
22% share
15,128g
259 CS · 7.4/m
L J#JP2
Mel · Support
7 / 8 / 9
32.7% KP
14,545
10.6% share
12,104g
60 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
