Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 91 days ago
17 / 2 / 9
K / D / A
57.8%
Kill participation
1,177.6
Damage / min
17,906g
591.9 gold / min
30
4 placed · 5 cleared
251
8.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaluoli15474327#JPN
Yone · Top
3 / 9 / 1
8.9% KP
14,022
11.7% share
13,068g
248 CS · 8.2/m
千葉科学大学電競#JP1
Kayn · Jungle
17 / 2 / 9
57.8% KP
35,622
29.6% share
17,906g
251 CS · 8.3/m
しゅんた1106#JP1
Zoe · Mid
13 / 3 / 12
55.6% KP
31,807
26.4% share
15,366g
237 CS · 7.8/m
namazun#JP1
Jinx · ADC
9 / 5 / 13
48.9% KP
31,553
26.2% share
16,816g
278 CS · 9.2/m
ImBoostedMonkey#JP1
Pyke · Support
3 / 8 / 9
26.7% KP
7,264
6% share
9,334g
29 CS · 1/m
Red side
Defeatいぬの悪魔#わんわん
Akali · Top
8 / 6 / 3
40.7% KP
28,042
29.5% share
13,059g
238 CS · 7.9/m
No smite#0606
Qiyana · Jungle
2 / 12 / 4
22.2% KP
11,979
12.6% share
9,863g
179 CS · 5.9/m
Neiro#1204
Viktor · Mid
6 / 14 / 4
37% KP
21,240
22.4% share
12,452g
246 CS · 8.1/m
ペルー#ーーーー
Jhin · ADC
8 / 4 / 7
55.6% KP
20,694
21.8% share
14,194g
254 CS · 8.4/m
woossub#woo
Annie · Support
3 / 10 / 14
63% KP
12,955
13.6% share
8,506g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
