Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 91 days ago
9 / 6 / 6
K / D / A
68.2%
Kill participation
682.1
Damage / min
11,037g
444.1 gold / min
19
6 placed · 1 cleared
141
5.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNgorettahol#JP1
Teemo · Top
7 / 2 / 6
43.3% KP
21,600
20.6% share
12,086g
218 CS · 8.8/m
けろろん#2006
Ambessa · Jungle
7 / 2 / 5
40% KP
17,203
16.4% share
13,127g
229 CS · 9.2/m
No smite#0606
Corki · Mid
9 / 6 / 7
53.3% KP
33,807
32.2% share
13,176g
174 CS · 7/m
Happy Birthday#1012
Syndra · ADC
4 / 6 / 14
60% KP
21,022
20% share
12,692g
166 CS · 6.7/m
woossub#woo
Annie · Support
3 / 6 / 10
43.3% KP
11,414
10.9% share
7,708g
29 CS · 1.2/m
Red side
Defeatトロール返し#42731
Naafiri · Top
3 / 5 / 2
22.7% KP
14,654
19.7% share
8,046g
160 CS · 6.4/m
千葉科学大学電競#JP1
Sylas · Jungle
9 / 6 / 6
68.2% KP
16,951
22.8% share
11,037g
141 CS · 5.7/m
CoMETIK#鈴木羽那P
Galio · Mid
6 / 6 / 8
63.6% KP
18,040
24.2% share
9,667g
177 CS · 7.1/m
Original Sin#PoE
Senna · ADC
3 / 5 / 12
68.2% KP
15,821
21.3% share
11,088g
169 CS · 6.8/m
jpMVzC#1582
Rell · Support
1 / 8 / 14
68.2% KP
8,959
12% share
7,229g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
