Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 90 days ago
19 / 4 / 4
K / D / A
60.5%
Kill participation
975.9
Damage / min
14,525g
618.1 gold / min
28
4 placed · 3 cleared
178
7.6 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatけろろん#2006
Vayne · Top
1 / 9 / 3
23.5% KP
17,797
23.7% share
7,723g
161 CS · 6.9/m
Kitsune#526
Graves · Jungle
11 / 9 / 0
64.7% KP
18,783
25% share
12,800g
130 CS · 5.5/m
hal36#JP1
Ahri · Mid
1 / 4 / 5
35.3% KP
11,791
15.7% share
8,170g
191 CS · 8.1/m
落ち着きなさい#JP1
Viktor · ADC
0 / 9 / 8
47.1% KP
12,742
17% share
7,867g
149 CS · 6.3/m
絶もうひとつの未来#FRU
Camille · Support
4 / 7 / 9
76.5% KP
14,005
18.6% share
8,538g
45 CS · 1.9/m
Red side
VictoryMit3uri#3333
Jayce · Top
2 / 4 / 11
34.2% KP
15,922
16.6% share
8,360g
119 CS · 5.1/m
千葉科学大学電競#JP1
Kayn · Jungle
19 / 4 / 4
60.5% KP
22,934
24% share
14,525g
178 CS · 7.6/m
Ninja of Ninjas#JP1
Annie · Mid
4 / 3 / 4
21.1% KP
15,842
16.5% share
10,048g
202 CS · 8.6/m
たいくつひと#JP1
Ezreal · ADC
9 / 3 / 8
44.7% KP
30,965
32.3% share
15,549g
215 CS · 9.1/m
更科にゃん丸#JP1
Rell · Support
4 / 3 / 21
65.8% KP
10,087
10.5% share
9,659g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
