Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 90 days ago
8 / 4 / 9
K / D / A
45.9%
Kill participation
645
Damage / min
12,788g
488.1 gold / min
23
8 placed · 2 cleared
174
6.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
9 / 7 / 3
50% KP
21,953
27.9% share
11,026g
161 CS · 6.1/m
Sylar#EU1
Naafiri · Jungle
8 / 7 / 5
54.2% KP
16,732
21.3% share
12,125g
183 CS · 7/m
鋼の連帯責任#JK315
Hwei · Mid
2 / 6 / 5
29.2% KP
13,489
17.1% share
9,342g
198 CS · 7.6/m
くむお#JP1
Ezreal · ADC
4 / 10 / 6
41.7% KP
19,455
24.7% share
9,891g
171 CS · 6.5/m
im in a dream#JP1
Leona · Support
1 / 7 / 7
33.3% KP
7,041
9% share
6,739g
44 CS · 1.7/m
Red side
Victoryriverside220#sry
Vayne · Top
7 / 8 / 4
29.7% KP
18,469
16.8% share
11,281g
167 CS · 6.4/m
千葉科学大学電競#JP1
Kayn · Jungle
8 / 4 / 9
45.9% KP
16,898
15.4% share
12,788g
174 CS · 6.6/m
ShoeBiLL#TTV2
Akshan · Mid
18 / 3 / 10
75.7% KP
45,848
41.7% share
18,376g
221 CS · 8.4/m
愉快楽天カードマン#343
Seraphine · ADC
2 / 6 / 18
54.1% KP
17,032
15.5% share
11,062g
188 CS · 7.2/m
ガガガガンバラナイト#11451
Swain · Support
2 / 3 / 18
54.1% KP
11,627
10.6% share
8,340g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
