Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 89 days ago
4 / 6 / 2
K / D / A
35.3%
Kill participation
469.3
Damage / min
12,034g
427.2 gold / min
38
7 placed · 10 cleared
188
6.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatirelicameile#JP23
Gnar · Top
4 / 7 / 3
41.2% KP
19,627
23.1% share
11,043g
214 CS · 7.6/m
千葉科学大学電競#JP1
Kha'Zix · Jungle
4 / 6 / 2
35.3% KP
13,220
15.6% share
12,034g
188 CS · 6.7/m
東海帝王#Hiro
Viktor · Mid
2 / 7 / 4
35.3% KP
18,701
22% share
9,637g
212 CS · 7.5/m
메기씨#もふもふ
Ziggs · ADC
3 / 6 / 4
41.2% KP
21,317
25.1% share
12,803g
229 CS · 8.1/m
x1x1x1#0108
Camille · Support
4 / 11 / 5
52.9% KP
12,008
14.1% share
8,516g
21 CS · 0.7/m
Red side
Victorytukimi#6666
Malphite · Top
3 / 5 / 6
24.3% KP
17,605
16.8% share
11,059g
206 CS · 7.3/m
Leslie vast#1111
Naafiri · Jungle
12 / 0 / 4
43.2% KP
21,816
20.8% share
16,101g
283 CS · 10/m
だぶるういんぐまん#Prey
Syndra · Mid
6 / 4 / 6
32.4% KP
19,891
18.9% share
12,511g
242 CS · 8.6/m
尾中板井#JP1
Lucian · ADC
11 / 3 / 8
51.4% KP
32,652
31.1% share
16,063g
260 CS · 9.2/m
ゴ三クヅ屋#0000
Poppy · Support
5 / 5 / 13
48.6% KP
13,088
12.5% share
10,409g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
