Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 89 days ago
8 / 4 / 3
K / D / A
55%
Kill participation
633.9
Damage / min
13,233g
462.2 gold / min
23
7 placed · 3 cleared
176
6.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat布瑠部由良久八握剣異戒神将魔虚羅#GAKON
Ambessa · Top
1 / 7 / 4
25% KP
14,322
21.2% share
9,725g
225 CS · 7.9/m
千葉科学大学電競#JP1
Kayn · Jungle
8 / 4 / 3
55% KP
18,150
26.8% share
13,233g
176 CS · 6.1/m
DeepSea Yasuo#ばぶめいと
Hwei · Mid
3 / 9 / 4
35% KP
18,123
26.8% share
10,065g
194 CS · 6.8/m
YARANAIO#JP1
Miss Fortune · ADC
4 / 7 / 5
45% KP
11,022
16.3% share
11,889g
251 CS · 8.8/m
michael#7846
Pantheon · Support
4 / 9 / 3
35% KP
6,034
8.9% share
7,565g
12 CS · 0.4/m
Red side
Victory西麒麟#Dive
Riven · Top
6 / 2 / 4
27.8% KP
20,496
22.1% share
14,446g
246 CS · 8.6/m
よむTwitch#配信者
Graves · Jungle
8 / 1 / 6
38.9% KP
19,937
21.5% share
15,142g
254 CS · 8.9/m
だぶるういんぐまん#Prey
Katarina · Mid
12 / 7 / 3
41.7% KP
25,587
27.5% share
13,623g
197 CS · 6.9/m
Bloom Trigger#JP1
Ashe · ADC
8 / 5 / 8
44.4% KP
18,533
19.9% share
14,691g
219 CS · 7.6/m
irelicameile#JP23
Braum · Support
2 / 5 / 16
50% KP
8,371
9% share
8,913g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
