Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 88 days ago
20 / 11 / 15
K / D / A
68.6%
Kill participation
1,714.6
Damage / min
29,241g
618.2 gold / min
32
5 placed · 4 cleared
390
8.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
5
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGGGG#JP2
Gangplank · Top
9 / 7 / 16
50% KP
50,054
21.5% share
19,986g
327 CS · 6.9/m
地獄谷咲来#yuki
Karthus · Jungle
17 / 11 / 15
64% KP
70,685
30.3% share
25,780g
309 CS · 6.5/m
点描の唄#444
Locke · Mid
13 / 15 / 9
44% KP
38,294
16.4% share
17,064g
226 CS · 4.8/m
튼튼짱짱만욱#Hwei
Jhin · ADC
10 / 9 / 21
62% KP
59,804
25.7% share
25,608g
418 CS · 8.8/m
Muguet#mist
Nami · Support
1 / 9 / 38
78% KP
14,143
6.1% share
14,007g
33 CS · 0.7/m
Red side
Victoryまねき#Japan
Udyr · Top
6 / 7 / 15
41.2% KP
45,668
18.5% share
19,204g
325 CS · 6.9/m
千葉科学大学電競#JP1
Kayn · Jungle
20 / 11 / 15
68.6% KP
81,101
32.8% share
29,241g
390 CS · 8.2/m
aspire#JINBU
Akali · Mid
14 / 9 / 9
45.1% KP
48,821
19.7% share
20,124g
301 CS · 6.4/m
Shun kei#JPN1
Miss Fortune · ADC
9 / 14 / 13
43.1% KP
48,462
19.6% share
26,021g
396 CS · 8.4/m
ComedorDeJapas#Pato
Shaco · Support
2 / 9 / 9
21.6% KP
23,169
9.4% share
13,248g
73 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
