Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 87 days ago
16 / 5 / 11
K / D / A
51.9%
Kill participation
1,059.1
Damage / min
17,851g
586.9 gold / min
35
7 placed · 2 cleared
245
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGraceEye#DMC神台
Yasuo · Top
6 / 10 / 1
18.4% KP
24,641
21.1% share
12,994g
253 CS · 8.3/m
Leslie vast#1111
Naafiri · Jungle
5 / 10 / 6
28.9% KP
19,736
16.9% share
12,086g
210 CS · 6.9/m
siotann3#JP1
Ahri · Mid
6 / 9 / 5
28.9% KP
20,151
17.2% share
10,827g
194 CS · 6.4/m
LuLunight#JP1
Tristana · ADC
12 / 10 / 5
44.7% KP
24,394
20.8% share
15,713g
197 CS · 6.5/m
NO GG PLZ#JP1
LeBlanc · Support
9 / 13 / 11
52.6% KP
28,109
24% share
11,174g
41 CS · 1.3/m
Red side
Victorysnowrabbit#2800
Olaf · Top
10 / 8 / 10
38.5% KP
25,620
18.6% share
13,820g
207 CS · 6.8/m
千葉科学大学電競#JP1
Kayn · Jungle
16 / 5 / 11
51.9% KP
32,215
23.4% share
17,851g
245 CS · 8.1/m
LAN#net
Annie · Mid
7 / 6 / 14
40.4% KP
31,770
23% share
12,736g
206 CS · 6.8/m
محمد#9904
Xerath · ADC
13 / 12 / 15
53.8% KP
33,890
24.6% share
17,853g
205 CS · 6.7/m
コリラックマ#すきS2
Nautilus · Support
6 / 7 / 23
55.8% KP
14,372
10.4% share
11,139g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
