Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 87 days ago
22 / 10 / 15
K / D / A
75.5%
Kill participation
1,712.7
Damage / min
23,540g
634.2 gold / min
34
6 placed · 3 cleared
266
7.2 CS / min
Objective control
6
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신류진 와이프#えええ
Volibear · Top
11 / 7 / 9
33.3% KP
30,495
16.8% share
14,894g
201 CS · 5.4/m
BLG Xun#비가 와요
Pantheon · Jungle
16 / 11 / 17
55% KP
50,481
27.9% share
18,683g
212 CS · 5.7/m
talonxi#talon
Gangplank · Mid
11 / 9 / 14
41.7% KP
43,880
24.2% share
18,423g
262 CS · 7.1/m
木心之戏#93838
Mel · ADC
14 / 10 / 9
38.3% KP
29,065
16.1% share
18,741g
242 CS · 6.5/m
nekotaPro#3722
Elise · Support
8 / 13 / 22
50% KP
27,082
15% share
14,312g
30 CS · 0.8/m
Red side
Defeat究極目#1972
Rumble · Top
1 / 10 / 14
30.6% KP
29,123
16.5% share
12,753g
248 CS · 6.7/m
千葉科学大学電競#JP1
Kayn · Jungle
22 / 10 / 15
75.5% KP
63,568
36% share
23,540g
266 CS · 7.2/m
ゆった#JP1
Zed · Mid
10 / 12 / 9
38.8% KP
34,314
19.4% share
15,716g
209 CS · 5.6/m
Oratnek eVa#8192
Xerath · ADC
16 / 13 / 5
42.9% KP
45,345
25.7% share
19,871g
235 CS · 6.3/m
gggiko#2458
Nautilus · Support
0 / 15 / 15
30.6% KP
4,202
2.4% share
8,868g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
