Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 86 days ago
17 / 4 / 11
K / D / A
63.6%
Kill participation
1,574.2
Damage / min
16,879g
590.5 gold / min
30
6 placed · 4 cleared
191
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaleynari#1178
Ryze · Top
5 / 9 / 4
34.6% KP
28,189
31.1% share
10,617g
212 CS · 7.4/m
らきじゃんぐる#ジャングル
Locke · Jungle
9 / 8 / 6
57.7% KP
19,522
21.5% share
13,588g
180 CS · 6.3/m
noaaa327#卡特剑圣
Master Yi · Mid
5 / 8 / 3
30.8% KP
19,783
21.8% share
10,935g
208 CS · 7.3/m
はなび#1105
Yasuo · ADC
5 / 11 / 3
30.8% KP
10,485
11.6% share
11,104g
212 CS · 7.4/m
takechi#JP1
Maokai · Support
2 / 8 / 10
46.2% KP
12,637
13.9% share
8,415g
40 CS · 1.4/m
Red side
VictoryHzAzukiSs#Hz6
Olaf · Top
6 / 6 / 9
34.1% KP
27,609
18.2% share
12,474g
178 CS · 6.2/m
千葉科学大学電競#JP1
Kayn · Jungle
17 / 4 / 11
63.6% KP
44,995
29.6% share
16,879g
191 CS · 6.7/m
ZEDKlNG#Kr2
Zed · Mid
12 / 3 / 3
34.1% KP
38,933
25.6% share
16,396g
225 CS · 7.9/m
nekura#5730
Ziggs · ADC
3 / 6 / 19
50% KP
23,773
15.6% share
13,552g
231 CS · 8.1/m
Fluffybubalo#2022
Mel · Support
6 / 7 / 14
45.5% KP
16,771
11% share
10,432g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
