Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 86 days ago
10 / 10 / 4
K / D / A
63.6%
Kill participation
780.7
Damage / min
11,786g
457.7 gold / min
24
6 placed · 3 cleared
136
5.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory变化万千心如常#雪豹闭嘴
Aatrox · Top
3 / 4 / 6
25% KP
23,783
21.4% share
9,919g
184 CS · 7.1/m
Yunika#1122
Jayce · Jungle
9 / 5 / 10
52.8% KP
22,784
20.5% share
15,099g
199 CS · 7.7/m
青春禁止#JP1
Karthus · Mid
10 / 4 / 6
44.4% KP
28,470
25.6% share
12,498g
215 CS · 8.3/m
Asuki#JP1
Kindred · ADC
11 / 5 / 8
52.8% KP
24,669
22.2% share
16,350g
243 CS · 9.4/m
黒谷稲草#92959
Veigar · Support
3 / 4 / 16
52.8% KP
11,429
10.3% share
9,229g
26 CS · 1/m
Red side
DefeatSaleynari#1178
Zaahen · Top
3 / 6 / 1
18.2% KP
18,161
22.5% share
9,741g
176 CS · 6.8/m
千葉科学大学電競#JP1
Kayn · Jungle
10 / 10 / 4
63.6% KP
20,103
24.9% share
11,786g
136 CS · 5.3/m
midIreliaAkali#japan
Akali · Mid
1 / 5 / 1
9.1% KP
10,452
13% share
9,100g
221 CS · 8.6/m
likezeka#ゼ カ
Viktor · ADC
5 / 9 / 8
59.1% KP
24,270
30.1% share
12,300g
215 CS · 8.3/m
GraceEye#DMC神台
Nami · Support
3 / 6 / 11
63.6% KP
7,635
9.5% share
8,291g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
