Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 80 days ago
10 / 3 / 20
K / D / A
75%
Kill participation
1,292.6
Damage / min
16,869g
523.6 gold / min
28
8 placed · 6 cleared
267
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory神龍在此#秋小刃
Shen · Top
5 / 7 / 15
50% KP
12,864
9.5% share
10,888g
137 CS · 4.3/m
lemonmanf#4230
Elise · Jungle
9 / 3 / 12
52.5% KP
24,168
17.9% share
16,529g
267 CS · 8.3/m
スナギモ#JP1
Yasuo · Mid
11 / 9 / 15
65% KP
37,730
28% share
14,906g
239 CS · 7.4/m
千葉科学大学電競#JP1
Swain · ADC
10 / 3 / 20
75% KP
41,644
30.9% share
16,869g
267 CS · 8.3/m
最后一次恶鬼缠身#1002
Shaco · Support
5 / 9 / 21
65% KP
18,369
13.6% share
10,932g
24 CS · 0.7/m
Red side
Defeatduoするメス募集#1551
Nautilus · Top
8 / 7 / 9
54.8% KP
24,113
19.5% share
12,295g
180 CS · 5.6/m
hog rider#2点6
Nasus · Jungle
5 / 5 / 9
45.2% KP
19,602
15.9% share
13,054g
226 CS · 7/m
GGGGG#JP2
Galio · Mid
6 / 8 / 14
64.5% KP
32,361
26.2% share
12,369g
180 CS · 5.6/m
Lee#JP2
Kai'Sa · ADC
10 / 9 / 10
64.5% KP
30,200
24.5% share
16,433g
251 CS · 7.8/m
Enty#ENTP1
Camille · Support
2 / 11 / 14
51.6% KP
17,089
13.9% share
8,648g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
