Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 80 days ago
5 / 6 / 19
K / D / A
63.2%
Kill participation
924.8
Damage / min
14,570g
464.8 gold / min
23
6 placed · 3 cleared
219
7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryトーマスと友達#JP2
Gangplank · Top
5 / 11 / 6
28.9% KP
28,815
21.1% share
13,509g
206 CS · 6.6/m
range top only#happy
Ezreal · Jungle
10 / 5 / 6
42.1% KP
27,799
20.4% share
16,168g
259 CS · 8.3/m
wifeabuser42069#JP2
Taliyah · Mid
12 / 3 / 15
71.1% KP
39,190
28.7% share
13,476g
183 CS · 5.8/m
千葉科学大学電競#JP1
Swain · ADC
5 / 6 / 19
63.2% KP
28,994
21.2% share
14,570g
219 CS · 7/m
치히로#ちひろ
Shen · Support
6 / 6 / 19
65.8% KP
11,784
8.6% share
10,906g
35 CS · 1.1/m
Red side
Defeat鉄砲玉#JP1
Aatrox · Top
7 / 6 / 11
58.1% KP
28,098
23.3% share
13,647g
205 CS · 6.5/m
튼튼짱짱만욱#Hwei
Sylas · Jungle
8 / 11 / 8
51.6% KP
24,984
20.7% share
13,894g
208 CS · 6.6/m
momokr#1216
LeBlanc · Mid
7 / 9 / 5
38.7% KP
30,220
25% share
11,247g
170 CS · 5.4/m
くむお#JP1
Vayne · ADC
7 / 7 / 5
38.7% KP
24,232
20.1% share
14,026g
243 CS · 7.8/m
みよえもん#JP1
Karma · Support
2 / 5 / 16
58.1% KP
13,156
10.9% share
9,090g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
