Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 79 days ago
4 / 8 / 5
K / D / A
47.4%
Kill participation
875.3
Damage / min
13,560g
406 gold / min
18
5 placed · 2 cleared
244
7.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1vsAll#日新又日新
K'Sante · Top
7 / 5 / 15
57.9% KP
30,282
24.5% share
14,185g
203 CS · 6.1/m
かいっちょ#かいっちょ
Rammus · Jungle
7 / 3 / 19
68.4% KP
19,246
15.6% share
13,100g
177 CS · 5.3/m
UMAVET#4029
Orianna · Mid
15 / 1 / 11
68.4% KP
38,744
31.4% share
16,240g
252 CS · 7.5/m
NeverLast#000
Aphelios · ADC
8 / 5 / 6
36.8% KP
26,857
21.7% share
19,081g
308 CS · 9.2/m
Hit ittt#z z
Lulu · Support
1 / 5 / 24
65.8% KP
8,434
6.8% share
10,274g
24 CS · 0.7/m
Red side
DefeatMURAYURA#JP1
Darius · Top
6 / 10 / 2
42.1% KP
19,569
19.2% share
12,704g
238 CS · 7.1/m
range top only#happy
Master Yi · Jungle
3 / 8 / 5
42.1% KP
17,100
16.8% share
13,651g
252 CS · 7.5/m
千葉科学大学電競#JP1
Ambessa · Mid
4 / 8 / 5
47.4% KP
29,236
28.7% share
13,560g
244 CS · 7.3/m
聖なる夜のナイトメア#7669
Viktor · ADC
6 / 5 / 4
52.6% KP
28,831
28.3% share
15,138g
295 CS · 8.8/m
レジリエンス#あげてこー
Leona · Support
0 / 7 / 10
52.6% KP
7,084
7% share
8,211g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
