Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 79 days ago
13 / 7 / 11
K / D / A
66.7%
Kill participation
1,224.2
Damage / min
18,068g
555.1 gold / min
16
4 placed · 4 cleared
262
8 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybrazilian top#4242
Yone · Top
5 / 6 / 12
30.4% KP
27,701
17.6% share
14,017g
221 CS · 6.8/m
sambaby#sambb
Jayce · Jungle
7 / 8 / 20
48.2% KP
26,562
16.9% share
18,365g
260 CS · 8/m
聖なる夜のナイトメア#7669
Akali · Mid
15 / 3 / 9
42.9% KP
39,975
25.4% share
17,078g
261 CS · 8/m
もゆのあめ#JP0
Tristana · ADC
17 / 10 / 11
50% KP
41,193
26.2% share
21,984g
250 CS · 7.7/m
すきのあめ#JP1
Pyke · Support
12 / 9 / 15
48.2% KP
22,017
14% share
12,981g
22 CS · 0.7/m
Red side
Defeatコンパス#100
Jax · Top
5 / 11 / 5
27.8% KP
23,858
20.2% share
11,255g
196 CS · 6/m
November Rain#0512
Talon · Jungle
5 / 13 / 9
38.9% KP
19,319
16.4% share
14,479g
189 CS · 5.8/m
元婴修士#Travi
Fizz · Mid
9 / 10 / 2
30.6% KP
15,569
13.2% share
13,290g
201 CS · 6.2/m
千葉科学大学電競#JP1
Swain · ADC
13 / 7 / 11
66.7% KP
39,849
33.8% share
18,068g
262 CS · 8/m
エッチポップ#JP1
Zyra · Support
4 / 15 / 15
52.8% KP
19,347
16.4% share
10,969g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
