Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 78 days ago
6 / 2 / 7
K / D / A
54.2%
Kill participation
843.2
Damage / min
12,187g
499.5 gold / min
16
5 placed · 5 cleared
233
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
K'Sante · Top
6 / 4 / 5
52.4% KP
14,996
20.9% share
9,921g
172 CS · 7/m
Lillian#4585
Jarvan IV · Jungle
7 / 6 / 8
71.4% KP
13,979
19.5% share
10,986g
161 CS · 6.6/m
NIT Ko#NIT
Orianna · Mid
5 / 5 / 6
52.4% KP
17,562
24.4% share
8,969g
174 CS · 7.1/m
早稲田大学のAD王#JP1
Zeri · ADC
3 / 3 / 1
19% KP
14,215
19.8% share
11,417g
239 CS · 9.8/m
YonYon#RoRo
Karma · Support
0 / 6 / 6
28.6% KP
11,102
15.5% share
6,106g
37 CS · 1.5/m
Red side
VictoryKreative#yuumi
Vayne · Top
5 / 5 / 3
33.3% KP
16,420
20.3% share
9,918g
175 CS · 7.2/m
Jg Lane War Good#8888
Viego · Jungle
2 / 9 / 11
54.2% KP
13,476
16.7% share
9,672g
138 CS · 5.7/m
Recap#125
Veigar · Mid
11 / 2 / 2
54.2% KP
23,116
28.6% share
11,818g
224 CS · 9.2/m
千葉科学大学電競#JP1
Swain · ADC
6 / 2 / 7
54.2% KP
20,575
25.4% share
12,187g
233 CS · 9.5/m
关注塔菲谢谢喵#QAQ
Nautilus · Support
0 / 3 / 11
45.8% KP
7,277
9% share
6,460g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
