Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 64 days ago
9 / 4 / 12
K / D / A
67.7%
Kill participation
1,050.6
Damage / min
16,670g
572.5 gold / min
21
5 placed · 2 cleared
235
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynewbiee#IDK
Nasus · Top
6 / 3 / 10
51.6% KP
25,222
22.7% share
13,203g
232 CS · 8/m
千葉科学大学電競#JP1
Kayn · Jungle
9 / 4 / 12
67.7% KP
30,589
27.5% share
16,670g
235 CS · 8.1/m
大摂政 真田森#いざ尋常に
Zoe · Mid
6 / 3 / 15
67.7% KP
29,912
26.9% share
13,085g
193 CS · 6.6/m
萌芽之雨#3941
Yunara · ADC
9 / 7 / 5
45.2% KP
19,354
17.4% share
14,698g
226 CS · 7.8/m
何があってもティルトしない#大丈夫
Blitzcrank · Support
1 / 6 / 16
54.8% KP
6,128
5.5% share
8,355g
19 CS · 0.7/m
Red side
Defeatebi#ebiii
Garen · Top
3 / 9 / 1
17.4% KP
17,621
18.6% share
9,673g
190 CS · 6.5/m
黒獣改#JP1
Lee Sin · Jungle
6 / 4 / 8
60.9% KP
14,303
15.1% share
11,855g
202 CS · 6.9/m
ぱせりん#neko
Jayce · Mid
3 / 7 / 6
39.1% KP
20,292
21.4% share
12,321g
215 CS · 7.4/m
Rovic#rvc
Kai'Sa · ADC
10 / 6 / 8
78.3% KP
32,385
34.2% share
15,875g
228 CS · 7.8/m
ヤスさん#努努王者
Nunu & Willump · Support
1 / 5 / 14
65.2% KP
10,188
10.7% share
7,735g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
