Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 51 days ago
10 / 5 / 5
K / D / A
53.6%
Kill participation
946.1
Damage / min
16,125g
488.4 gold / min
24
4 placed · 4 cleared
260
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoku man#6767
Kennen · Top
4 / 12 / 6
35.7% KP
27,407
20.1% share
11,379g
208 CS · 6.3/m
千葉科学大学電競#JP1
Kayn · Jungle
10 / 5 / 5
53.6% KP
31,238
22.9% share
16,125g
260 CS · 7.9/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
6 / 9 / 7
46.4% KP
27,202
20% share
12,971g
210 CS · 6.4/m
heoyonghan#JP1
Aphelios · ADC
6 / 5 / 9
53.6% KP
33,177
24.3% share
16,102g
293 CS · 8.9/m
ZERO Sievert#JP2
Cho'Gath · Support
2 / 4 / 16
64.3% KP
17,263
12.7% share
9,282g
36 CS · 1.1/m
Red side
Victoryかなう#burin
Nasus · Top
10 / 6 / 8
51.4% KP
29,504
25.2% share
16,942g
247 CS · 7.5/m
大田JAPAN#JP1
Jarvan IV · Jungle
5 / 5 / 21
74.3% KP
21,292
18.2% share
13,738g
201 CS · 6.1/m
きおクシア#10万
Galio · Mid
4 / 5 / 16
57.1% KP
20,586
17.6% share
11,665g
209 CS · 6.3/m
ChristopherPauls#1127
Ashe · ADC
12 / 7 / 6
51.4% KP
31,641
27% share
18,956g
310 CS · 9.4/m
υ е#467
Seraphine · Support
4 / 5 / 21
71.4% KP
13,999
12% share
10,768g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
