Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 50 days ago
10 / 4 / 0
K / D / A
62.5%
Kill participation
857.1
Damage / min
20,036g
483 gold / min
44
7 placed · 2 cleared
329
7.9 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHipiYa#JP1
Shen · Top
3 / 5 / 5
50% KP
10,880
10.4% share
14,928g
319 CS · 7.7/m
千葉科学大学電競#JP1
Kayn · Jungle
10 / 4 / 0
62.5% KP
35,556
34.1% share
20,036g
329 CS · 7.9/m
falcon8904#JP1
Nasus · Mid
2 / 6 / 2
25% KP
16,794
16.1% share
15,887g
330 CS · 8/m
eirias#にゃん
Jinx · ADC
1 / 12 / 6
43.8% KP
33,179
31.8% share
18,181g
328 CS · 7.9/m
imp#irnp
Soraka · Support
0 / 5 / 7
43.8% KP
7,995
7.7% share
10,134g
28 CS · 0.7/m
Red side
Victory男儿不展凌云志#21953
Yone · Top
9 / 2 / 9
56.3% KP
52,250
30.9% share
20,397g
377 CS · 9.1/m
ewhfjbnwehjbhewf#ewfff
Rek'Sai · Jungle
6 / 2 / 14
62.5% KP
31,828
18.8% share
17,254g
308 CS · 7.4/m
Yasuri#JP1
Yasuo · Mid
10 / 4 / 11
65.6% KP
40,025
23.7% share
20,772g
409 CS · 9.9/m
マンボウ#0314
Veigar · ADC
6 / 4 / 16
68.8% KP
34,992
20.7% share
19,485g
304 CS · 7.3/m
nami#24867
Ivern · Support
1 / 4 / 23
75% KP
9,853
5.8% share
11,524g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
