Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 46 days ago
5 / 4 / 5
K / D / A
35.7%
Kill participation
524.2
Damage / min
12,910g
470.6 gold / min
33
7 placed · 4 cleared
202
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
3 / 5 / 8
39.3% KP
21,401
23.4% share
12,901g
238 CS · 8.7/m
千葉科学大学電競#JP1
Kayn · Jungle
5 / 4 / 5
35.7% KP
14,381
15.7% share
12,910g
202 CS · 7.4/m
Chitannda eru#JP1
Syndra · Mid
2 / 6 / 2
14.3% KP
13,103
14.3% share
9,019g
185 CS · 6.7/m
たいくつひと#JP1
Kai'Sa · ADC
16 / 1 / 4
71.4% KP
34,216
37.3% share
19,882g
276 CS · 10.1/m
bibimbap#4052
Leona · Support
2 / 5 / 15
60.7% KP
8,548
9.3% share
8,703g
20 CS · 0.7/m
Red side
DefeatニューキングハナハナV#ハナ専
Jayce · Top
2 / 3 / 4
28.6% KP
18,628
24.2% share
10,595g
253 CS · 9.2/m
死 兵#JP04
Bel'Veth · Jungle
3 / 6 / 5
38.1% KP
9,891
12.8% share
10,834g
214 CS · 7.8/m
リザードン#PKAP
Locke · Mid
12 / 5 / 2
66.7% KP
26,231
34% share
13,786g
225 CS · 8.2/m
ヤップヤップ#cn1
Yunara · ADC
2 / 8 / 2
19% KP
7,650
9.9% share
8,883g
127 CS · 4.6/m
maybe troll#jp0
Elise · Support
2 / 6 / 9
52.4% KP
14,714
19.1% share
8,679g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
