Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 39 days ago
17 / 3 / 9
K / D / A
76.5%
Kill participation
1,251.6
Damage / min
19,210g
642.1 gold / min
37
4 placed · 5 cleared
260
8.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatニューキングハナハナV#ハナ専
Jayce · Top
3 / 8 / 2
23.8% KP
21,889
26.8% share
13,994g
290 CS · 9.7/m
くむお#JP1
Lee Sin · Jungle
6 / 7 / 6
57.1% KP
11,606
14.2% share
12,308g
166 CS · 5.5/m
しゅんた1106#JP1
Xerath · Mid
2 / 4 / 6
38.1% KP
22,153
27.2% share
9,850g
202 CS · 6.8/m
ChristopherPauls#1127
Yunara · ADC
9 / 7 / 4
61.9% KP
21,353
26.2% share
16,317g
284 CS · 9.5/m
mevme#yoo
Lulu · Support
1 / 8 / 11
57.1% KP
4,593
5.6% share
8,157g
27 CS · 0.9/m
Red side
VictoryYasuri#JP1
Malphite · Top
6 / 5 / 8
41.2% KP
20,864
19.5% share
12,482g
205 CS · 6.9/m
千葉科学大学電競#JP1
Kayn · Jungle
17 / 3 / 9
76.5% KP
37,443
35.1% share
19,210g
260 CS · 8.7/m
Raharl#JP1
Syndra · Mid
6 / 2 / 9
44.1% KP
23,899
22.4% share
13,000g
249 CS · 8.3/m
ASAP#AWGE
Jhin · ADC
3 / 5 / 10
38.2% KP
15,502
14.5% share
13,484g
255 CS · 8.5/m
Free HK#JP1
Elise · Support
2 / 7 / 12
41.2% KP
9,073
8.5% share
9,604g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
