Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 35 days ago
11 / 1 / 7
K / D / A
66.7%
Kill participation
899.9
Damage / min
15,204g
542.7 gold / min
27
6 placed · 2 cleared
234
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
K'Sante · Top
7 / 4 / 2
42.9% KP
18,529
24.4% share
10,307g
192 CS · 6.9/m
soccer0304yakyuu#君に凛ぐす
Rek'Sai · Jungle
3 / 3 / 3
28.6% KP
10,882
14.3% share
9,644g
178 CS · 6.4/m
TPW 1#EUW
Ekko · Mid
7 / 5 / 4
52.4% KP
22,363
29.4% share
11,896g
242 CS · 8.6/m
準備ができて#00000
Kai'Sa · ADC
4 / 8 / 3
33.3% KP
17,155
22.6% share
13,271g
235 CS · 8.4/m
Sombra#jp8
Morgana · Support
0 / 7 / 6
28.6% KP
7,043
9.3% share
7,116g
35 CS · 1.2/m
Red side
VictoryTiger#kteb
Teemo · Top
1 / 9 / 2
11.1% KP
13,431
14.3% share
10,017g
209 CS · 7.5/m
千葉科学大学電競#JP1
Kayn · Jungle
11 / 1 / 7
66.7% KP
25,213
26.9% share
15,204g
234 CS · 8.4/m
竹やり#JP1
Yone · Mid
3 / 4 / 2
18.5% KP
10,142
10.8% share
12,015g
255 CS · 9.1/m
ラキピー#だっぴ
Yunara · ADC
10 / 3 / 8
66.7% KP
32,645
34.8% share
16,707g
286 CS · 10.2/m
グレイラースZ#JP1
Maokai · Support
2 / 5 / 14
59.3% KP
12,261
13.1% share
8,115g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
