Match history
Kayn champion portrait

Kayn

Defeat

Ranked Solo/Duo · 30 days ago

31:35Live Riot data

5 / 8 / 5

K / D / A

37%

Kill participation

529.1

Damage / min

13,300g

421.1 gold / min

18

5 placed · 0 cleared

213

6.7 CS / min

Objective control

Blue side

2

Dragons

1

Baron

7

Towers

1

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Shaco-249 gold / -6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Shaco-758 gold / -13 CS

Difference from the opponent Riot assigned to your role.

20. minute · Shaco-479 gold / -13 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -758 gold and -13 CS versus Shaco.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 7:39.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

55 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,3256,6509,97513,3000:007:5315:4723:4131:35
Kayn: 13,300

Events and purchases

Kill · Shaco → Elise
Kill · Vex → Locke
Kill · Kayn → Shaco
Kill · Elise → Vex
Kill · Vex → Locke
Objective · Kayn · Chemtech Dragon
Kill · Vex → Kayn
Kill · Vex → Locke
Kill · Vex → Kayn
Objective · Shaco · Void Grub
Kill · Olaf → Shaco
Kill · Olaf → Vex
Objective · Olaf · Void Grub
Objective · Olaf · Void Grub
Kill · Elise → Seraphine
Kill · Elise → Nami
Kill · Olaf → Shen
Kill · Shen → Olaf
Objective · Shaco · Infernal Dragon
Building destroyed · Olaf · Outer turret
Kill · Shaco → Locke
Kill · Vex → Elise
Kill · Shaco → Jhin
Kill · Olaf → Nami
Kill · Vex → Kayn
Kill · Locke → Vex
Kill · Locke → Shaco
Building destroyed · Nami · Outer turret
Building destroyed · Elise · Outer turret
Kill · Shen → Olaf
Kill · Jhin → Shen
Kill · Nami → Kayn
Kill · Seraphine → Elise
Kill · Locke → Seraphine
Kill · Olaf → Nami
Kill · Locke → Shen
Kill · Shaco → Kayn
Kill · Vex → Locke
Kill · Vex → Elise
Kill · Jhin → Nami
Kill · Shen → Olaf
Kill · Vex → Elise
Kill · Kayn → Seraphine
Objective · Map · Rift Herald
Kill · Shen → Locke
Kill · Vex → Jhin
Objective · Shaco · Mountain Dragon
Building destroyed · Vex · Outer turret
Kill · Seraphine → Locke
Kill · Vex → Olaf

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
43 / 27 / 8468,007g · 126,121 damage
PlayerKDA · KPDamageGold · CSItems
Shen champion portrait

もゆのあめ#JP0

Shen · Top

5 / 3 / 20

58.1% KP

14,377

11.4% share

13,177g

220 CS · 7/m

Shaco champion portrait

くるみかん#123

Shaco · Jungle

12 / 6 / 9

48.8% KP

28,072

22.3% share

14,631g

225 CS · 7.1/m

Vex champion portrait

N 3#JP1

Vex · Mid

21 / 5 / 12

76.7% KP

52,859

41.9% share

17,325g

222 CS · 7/m

Seraphine champion portrait

NickelHeart#JP1

Seraphine · ADC

3 / 6 / 22

58.1% KP

21,368

16.9% share

13,300g

214 CS · 6.8/m

Nami champion portrait

Exlulu#7271

Nami · Support

2 / 7 / 21

53.5% KP

9,445

7.5% share

9,574g

38 CS · 1.2/m

Red side

Defeat
27 / 43 / 3261,077g · 95,554 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

かなう#burin

Olaf · Top

9 / 7 / 7

59.3% KP

33,783

35.4% share

14,853g

256 CS · 8.1/m

Kayn champion portrait

千葉科学大学電競#JP1

Kayn · Jungle

5 / 8 / 5

37% KP

16,712

17.5% share

13,300g

213 CS · 6.7/m

Locke champion portrait

夏菜 やまとTwitch#Vtube

Locke · Mid

7 / 11 / 4

40.7% KP

17,277

18.1% share

11,732g

176 CS · 5.6/m

Jhin champion portrait

mefyideru#JP1

Jhin · ADC

3 / 7 / 8

40.7% KP

13,482

14.1% share

12,097g

204 CS · 6.5/m

Elise champion portrait

젓가락#dd1

Elise · Support

3 / 10 / 8

40.7% KP

14,300

15% share

9,095g

49 CS · 1.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.