Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Defeat
Ranked Solo/Duo · 28 days ago
6 / 4 / 7
K / D / A
68.4%
Kill participation
814.1
Damage / min
12,835g
491.1 gold / min
16
4 placed · 2 cleared
183
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaz#可能性の獣
Gwen · Top
5 / 7 / 5
52.6% KP
17,411
18.8% share
11,331g
221 CS · 8.5/m
千葉科学大学電競#JP1
Kayn · Jungle
6 / 4 / 7
68.4% KP
21,276
22.9% share
12,835g
183 CS · 7/m
イエーイ#cnm1
Tristana · Mid
7 / 10 / 2
47.4% KP
17,043
18.4% share
11,427g
181 CS · 6.9/m
KillerCat#Killa
Jhin · ADC
0 / 9 / 7
36.8% KP
13,692
14.8% share
9,362g
189 CS · 7.2/m
後出しADC駆逐学部教授#JР1
Zyra · Support
1 / 9 / 8
47.4% KP
23,392
25.2% share
7,058g
41 CS · 1.6/m
Red side
Victoryかなう#burin
Warwick · Top
6 / 9 / 3
23.1% KP
23,256
24.5% share
11,276g
198 CS · 7.6/m
コーラが好き#6688
Fiddlesticks · Jungle
6 / 1 / 12
46.2% KP
19,859
21% share
12,015g
199 CS · 7.6/m
恨意滔天#ice
Kled · Mid
14 / 2 / 8
56.4% KP
21,067
22.2% share
15,965g
238 CS · 9.1/m
ASAP#AWGE
Lucian · ADC
9 / 3 / 12
53.8% KP
22,092
23.3% share
14,271g
220 CS · 8.4/m
Kreative#yuumi
Blitzcrank · Support
4 / 4 / 14
46.2% KP
8,491
9% share
8,393g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
