Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 28 days ago
15 / 5 / 4
K / D / A
47.5%
Kill participation
802.6
Damage / min
14,048g
603.8 gold / min
27
6 placed · 1 cleared
194
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxDwill#554
K'Sante · Top
4 / 11 / 1
23.8% KP
15,840
21.8% share
7,733g
145 CS · 6.2/m
November Rain#0512
Naafiri · Jungle
10 / 7 / 1
52.4% KP
19,727
27.2% share
12,618g
171 CS · 7.3/m
かなう#burin
Mordekaiser · Mid
2 / 6 / 8
47.6% KP
16,401
22.6% share
9,548g
205 CS · 8.8/m
Locked In#ASUKA
Yunara · ADC
4 / 7 / 1
23.8% KP
14,863
20.5% share
11,281g
199 CS · 8.6/m
Kreative#yuumi
Lulu · Support
1 / 9 / 5
28.6% KP
5,728
7.9% share
6,057g
16 CS · 0.7/m
Red side
Victoryブラキオサウルス#dino
Garen · Top
8 / 2 / 7
37.5% KP
22,740
22.1% share
12,886g
219 CS · 9.4/m
千葉科学大学電競#JP1
Kayn · Jungle
15 / 5 / 4
47.5% KP
18,673
18.1% share
14,048g
194 CS · 8.3/m
イエーイ#cnm1
Lissandra · Mid
4 / 9 / 8
30% KP
21,851
21.2% share
10,079g
165 CS · 7.1/m
くむお#JP1
Ezreal · ADC
10 / 3 / 11
52.5% KP
34,483
33.5% share
14,428g
196 CS · 8.4/m
ぶーーん#buta
Thresh · Support
3 / 2 / 14
42.5% KP
5,253
5.1% share
7,790g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
