Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 16 days ago
16 / 11 / 18
K / D / A
72.3%
Kill participation
1,430.2
Damage / min
19,478g
628.7 gold / min
17
4 placed · 2 cleared
188
6.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJungle Slave#4444
Akali · Top
4 / 8 / 8
25.5% KP
25,366
15.8% share
10,767g
202 CS · 6.5/m
千葉科学大学電競#JP1
Kayn · Jungle
16 / 11 / 18
72.3% KP
44,312
27.6% share
19,478g
188 CS · 6.1/m
いつもありがとおおお#aaaaa
Viego · Mid
5 / 10 / 6
23.4% KP
22,994
14.3% share
13,511g
219 CS · 7.1/m
MとBを#246
Karthus · ADC
19 / 11 / 10
61.7% KP
54,545
33.9% share
21,079g
256 CS · 8.3/m
はちちゃん#0909
Nautilus · Support
3 / 11 / 30
70.2% KP
13,449
8.4% share
11,501g
18 CS · 0.6/m
Red side
Defeat庄方宜#yuria
Pantheon · Top
6 / 10 / 9
29.4% KP
24,261
16.9% share
11,632g
173 CS · 5.6/m
VianKa#9999
Hecarim · Jungle
13 / 8 / 19
62.7% KP
34,187
23.8% share
15,789g
224 CS · 7.2/m
want To Marry U#JP1
Ekko · Mid
11 / 9 / 11
43.1% KP
35,423
24.6% share
15,781g
232 CS · 7.5/m
どどんね#JP2
Yunara · ADC
8 / 9 / 13
41.2% KP
25,868
18% share
16,353g
230 CS · 7.4/m
BLG Xun#비가 와요
Elise · Support
13 / 11 / 18
60.8% KP
23,965
16.7% share
15,266g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
