Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 4 days ago
4 / 7 / 5
K / D / A
40.9%
Kill participation
495.7
Damage / min
10,066g
417.1 gold / min
22
3 placed · 5 cleared
161
6.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPheonix#VG45
Lissandra · Top
8 / 3 / 8
39% KP
25,278
26.7% share
12,813g
197 CS · 8.2/m
Rei#1122
Kindred · Jungle
7 / 2 / 7
34.1% KP
19,625
20.7% share
13,343g
226 CS · 9.4/m
シャムロック#raden
Jax · Mid
10 / 7 / 2
29.3% KP
18,529
19.6% share
11,898g
185 CS · 7.7/m
jEtzQKsxsapLkKr8#JP1
Jhin · ADC
5 / 5 / 7
29.3% KP
12,292
13% share
11,982g
194 CS · 8/m
Kuroneko Ruri#Witch
Sylas · Support
11 / 6 / 11
53.7% KP
18,966
20% share
11,383g
26 CS · 1.1/m
Red side
Defeat御奈新ヶ万出家次期当主#長男機流
Fiora · Top
0 / 9 / 2
9.1% KP
7,640
10.7% share
7,044g
145 CS · 6/m
千葉科学大学電競#JP1
Lillia · Jungle
4 / 7 / 5
40.9% KP
11,964
16.8% share
10,066g
161 CS · 6.7/m
ShoeBiLL#TTV2
Akshan · Mid
6 / 10 / 5
50% KP
18,268
25.6% share
10,380g
140 CS · 5.8/m
SnailOnWheels175#JP1
Yunara · ADC
5 / 8 / 3
36.4% KP
10,753
15.1% share
10,701g
189 CS · 7.8/m
Profit#CPA
LeBlanc · Support
7 / 7 / 8
68.2% KP
22,695
31.8% share
10,800g
76 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
