Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 2 days ago
11 / 8 / 9
K / D / A
50%
Kill participation
1,139.8
Damage / min
16,382g
515.4 gold / min
24
5 placed · 5 cleared
240
7.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryからむーちょ#JP111
Garen · Top
10 / 2 / 7
42.5% KP
25,896
19.4% share
15,201g
252 CS · 7.9/m
千葉科学大学電競#JP1
Kayn · Jungle
11 / 8 / 9
50% KP
36,228
27.2% share
16,382g
240 CS · 7.6/m
want To Marry U#JP1
Ekko · Mid
5 / 7 / 9
35% KP
23,566
17.7% share
12,021g
173 CS · 5.4/m
ゲイルフォースを返して#adc
Kog'Maw · ADC
12 / 6 / 8
50% KP
34,069
25.5% share
19,076g
308 CS · 9.7/m
Blender#Blend
Blitzcrank · Support
2 / 13 / 18
50% KP
13,623
10.2% share
10,146g
28 CS · 0.9/m
Red side
DefeatJUST SAVIOR#JP1
Zaahen · Top
3 / 9 / 5
22.2% KP
13,584
10.7% share
11,442g
224 CS · 7/m
Lindecis#333
Qiyana · Jungle
7 / 7 / 13
55.6% KP
25,703
20.3% share
14,200g
188 CS · 5.9/m
2000y#JP1
Vex · Mid
15 / 6 / 12
75% KP
43,273
34.2% share
14,683g
250 CS · 7.9/m
流星ブレード#JP1
Jinx · ADC
5 / 11 / 12
47.2% KP
21,046
16.6% share
13,689g
211 CS · 6.6/m
DianaKing#ROK
LeBlanc · Support
6 / 7 / 15
58.3% KP
22,922
18.1% share
9,708g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
