Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 2 days ago
11 / 8 / 13
K / D / A
64.9%
Kill participation
1,313.1
Damage / min
19,876g
536.7 gold / min
30
4 placed · 4 cleared
205
5.5 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黒神話の吗喽#均衡猴
Shen · Top
0 / 9 / 15
40.5% KP
22,380
10.6% share
10,955g
196 CS · 5.3/m
千葉科学大学電競#JP1
Kha'Zix · Jungle
11 / 8 / 13
64.9% KP
48,627
22.9% share
19,876g
205 CS · 5.5/m
くろい#ねこねこ
Ekko · Mid
12 / 10 / 10
59.5% KP
53,487
25.2% share
16,782g
210 CS · 5.7/m
さくらのカタ#0000
Jinx · ADC
11 / 6 / 15
70.3% KP
67,605
31.9% share
21,829g
351 CS · 9.5/m
ロ リ#ロリコン
Maokai · Support
3 / 15 / 21
64.9% KP
19,899
9.4% share
11,118g
28 CS · 0.8/m
Red side
DefeatCdB Mystas#JP1
Aatrox · Top
3 / 8 / 6
18.8% KP
21,723
11.3% share
13,202g
246 CS · 6.6/m
Aar Qwarl#God
Cho'Gath · Jungle
8 / 3 / 13
43.8% KP
32,372
16.8% share
15,576g
280 CS · 7.6/m
2000y#JP1
Vex · Mid
16 / 7 / 15
64.6% KP
79,641
41.4% share
16,948g
262 CS · 7.1/m
地形でドン#JP7
Jhin · ADC
7 / 7 / 21
58.3% KP
33,885
17.6% share
17,526g
234 CS · 6.3/m
clov3r#2002
Shaco · Support
14 / 12 / 16
62.5% KP
24,814
12.9% share
14,247g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
