Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · Yesterday
17 / 4 / 9
K / D / A
59.1%
Kill participation
1,173.3
Damage / min
17,917g
701.7 gold / min
23
3 placed · 8 cleared
224
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat中国のjungleking#JP1
Gwen · Top
5 / 10 / 4
40.9% KP
24,786
27.9% share
12,109g
177 CS · 6.9/m
ily#0425H
Amumu · Jungle
3 / 8 / 9
54.5% KP
12,493
14.1% share
9,736g
167 CS · 6.5/m
Ankochan#20y
Irelia · Mid
4 / 9 / 5
40.9% KP
15,938
17.9% share
11,300g
215 CS · 8.4/m
777777#JP7
Aphelios · ADC
10 / 8 / 2
54.5% KP
30,368
34.2% share
15,039g
223 CS · 8.7/m
FEETL1CKER#CN5
Braum · Support
0 / 9 / 14
63.6% KP
5,269
5.9% share
7,399g
22 CS · 0.9/m
Red side
Victoryヘルガー#ポケモン
Alistar · Top
6 / 6 / 26
72.7% KP
26,398
22.6% share
11,514g
148 CS · 5.8/m
千葉科学大学電競#JP1
Kha'Zix · Jungle
17 / 4 / 9
59.1% KP
29,958
25.7% share
17,917g
224 CS · 8.8/m
ゼニガメ#ポケモン
Kog'Maw · Mid
12 / 1 / 12
54.5% KP
35,666
30.6% share
14,246g
239 CS · 9.4/m
Riyon#りよん
Draven · ADC
7 / 6 / 12
43.2% KP
17,987
15.4% share
12,678g
179 CS · 7/m
WitchCraftSabbat#hope
Thresh · Support
2 / 6 / 27
65.9% KP
6,587
5.6% share
8,742g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
