Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Normal Draft · 638 days ago
28 / 9 / 11
K / D / A
79.6%
Kill participation
1,560.1
Damage / min
22,483g
592.7 gold / min
28
3 placed · 4 cleared
244
6.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElmeroII#NA1
Volibear · Top
9 / 10 / 14
46.9% KP
30,795
19% share
15,385g
227 CS · 6/m
Wardgier V Hard#NA1
Graves · Jungle
28 / 9 / 11
79.6% KP
59,179
36.5% share
22,483g
244 CS · 6.4/m
Leblànc#黑玫瑰
LeBlanc · Mid
6 / 5 / 20
53.1% KP
35,016
21.6% share
15,453g
231 CS · 6.1/m
So1okin9#4428
Caitlyn · ADC
2 / 14 / 13
30.6% KP
16,401
10.1% share
12,920g
219 CS · 5.8/m
cookiemeowmeow#人畜无害
Neeko · Support
4 / 13 / 21
51% KP
20,715
12.8% share
10,474g
24 CS · 0.6/m
Red side
VictoryDrogo#1989
Darius · Top
11 / 9 / 7
35.3% KP
30,153
17.7% share
19,503g
259 CS · 6.8/m
KM131313#NA1
Udyr · Jungle
5 / 11 / 14
37.3% KP
26,050
15.3% share
14,910g
270 CS · 7.1/m
DEATHMARK#0407
Naafiri · Mid
19 / 11 / 11
58.8% KP
53,278
31.3% share
16,846g
202 CS · 5.3/m
Shadow#CYB3R
Twitch · ADC
15 / 12 / 14
56.9% KP
48,861
28.7% share
16,035g
203 CS · 5.4/m
FOKXER#FXER
Lulu · Support
1 / 6 / 36
72.5% KP
12,037
7.1% share
10,932g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
