Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Defeat
Normal Draft · 637 days ago
6 / 14 / 8
K / D / A
28.6%
Kill participation
653.4
Damage / min
14,560g
307.2 gold / min
23
9 placed · 5 cleared
182
3.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythelionsrevival#NA1
Darius · Top
8 / 12 / 9
28.8% KP
50,140
20.2% share
18,282g
278 CS · 5.9/m
SLD#5698
Xin Zhao · Jungle
12 / 9 / 17
49.2% KP
51,618
20.8% share
19,296g
286 CS · 6/m
Kamiki#777
Zed · Mid
12 / 6 / 12
40.7% KP
48,562
19.6% share
21,462g
307 CS · 6.5/m
BigOgreSmallDic#8406
Veigar · ADC
22 / 13 / 20
71.2% KP
74,806
30.1% share
22,292g
220 CS · 4.6/m
bibimbap#yawn
Seraphine · Support
5 / 9 / 30
59.3% KP
23,043
9.3% share
14,381g
74 CS · 1.6/m
Red side
DefeatJimmyjam54#Jinx
Volibear · Top
22 / 9 / 10
65.3% KP
86,888
37.3% share
25,713g
334 CS · 7/m
MiniNaquan#G2W
Viego · Jungle
7 / 11 / 9
32.7% KP
32,970
14.2% share
17,481g
305 CS · 6.4/m
itsyaboygiraffe#NA1
Kog'Maw · Mid
10 / 11 / 12
44.9% KP
57,985
24.9% share
18,550g
284 CS · 6/m
Wardgier V Hard#NA1
Draven · ADC
6 / 14 / 8
28.6% KP
30,969
13.3% share
14,560g
182 CS · 3.8/m
cookiemeowmeow#人畜无害
Neeko · Support
4 / 14 / 14
36.7% KP
23,921
10.3% share
12,461g
38 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
