Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Normal Draft · 633 days ago
14 / 9 / 17
K / D / A
68.9%
Kill participation
1,568.1
Damage / min
16,146g
506.4 gold / min
11
2 placed · 2 cleared
236
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatp0pper#NA1
Yone · Top
9 / 10 / 8
60.7% KP
27,619
27.4% share
15,305g
251 CS · 7.9/m
gandalfdied#NA1
Sejuani · Jungle
11 / 9 / 12
82.1% KP
26,556
26.3% share
12,834g
137 CS · 4.3/m
whiteLemme#1337
Malzahar · Mid
3 / 11 / 9
42.9% KP
15,852
15.7% share
10,420g
194 CS · 6.1/m
Amox#NA1
Varus · ADC
5 / 6 / 12
60.7% KP
24,039
23.8% share
13,307g
249 CS · 7.8/m
homies#NA1
Rakan · Support
0 / 9 / 16
57.1% KP
6,753
6.7% share
7,365g
37 CS · 1.2/m
Red side
VictoryMistÿ#69420
Garen · Top
14 / 4 / 6
44.4% KP
34,551
22.1% share
16,604g
242 CS · 7.6/m
Wardgier V Hard#NA1
Karthus · Jungle
14 / 9 / 17
68.9% KP
49,995
32% share
16,146g
236 CS · 7.4/m
LISA BEST GIRL#NA1
Ziggs · Mid
10 / 2 / 14
53.3% KP
33,377
21.4% share
15,826g
237 CS · 7.4/m
Aquatix#Aqua
Twitch · ADC
4 / 6 / 13
37.8% KP
20,962
13.4% share
11,078g
158 CS · 5/m
cookiemeowmeow#人畜无害
Neeko · Support
3 / 8 / 19
48.9% KP
17,405
11.1% share
8,820g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
